一个简单的C语言的socket服务器和客户端程序 |
时间:2021-03-21 20:26:47 来源: 作者: |
程序很简单,windows环境下的,客户端和服务器程序都在本机运行,在客户端输入发送给服务器的字符串,服务器收到字符串后会打印出来,同时与"abc"比较,与"abc"相同就会返给客户端,输入的是正确的,不同会告诉客户端输入时错误的。 客户端程序:client.cpp
- #include <winsock2.h>
- #include <stdio.h>
- #include <stdlib.h>
-
- #define DEFAULT_PORT 5150
- #define DEFAULT_BUFFER 2048
-
- char szServer[128],
- szMessage[1024];
- int iPort = DEFAULT_PORT;
-
- int main()
- {
- WSADATA wsd;
- SOCKET sClient;
- char szBuffer[DEFAULT_BUFFER];
- int ret;
- struct sockaddr_in server;
- struct hostent *host = NULL;
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
- {
- printf("Failed to load Winsock library!\n");
- return 1;
- }
- printf("Enter a string to send to server:\n");
- gets(szMessage);
- // Create the socket, and attempt to connect to the server
- sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
- if (sClient == INVALID_SOCKET)
- {
- printf("socket() failed: %d\n", WSAGetLastError());
- return 1;
- }
- server.sin_family = AF_INET;
- server.sin_port = htons(iPort);
- server.sin_addr.s_addr = inet_addr("127.0.0.1");
-
- if (connect(sClient, (struct sockaddr *)&server,
- sizeof(server)) == SOCKET_ERROR)
- {
- printf("connect() failed: %d\n", WSAGetLastError());
- return 1;
- }
- // Send and receive data
- ret = send(sClient, szMessage, strlen(szMessage), 0);
- if (ret == SOCKET_ERROR)
- {
- printf("send() failed: %d\n", WSAGetLastError());
- }
- else{
- printf("Send '%s' \n", szMessage);
- ret = recv(sClient, szBuffer, DEFAULT_BUFFER, 0);
- if (ret == SOCKET_ERROR){
- printf("recv() failed: %d\n", WSAGetLastError());
- }
- else{
- szBuffer[ret] = '\0';
- printf("RECV: '%s'\n",szBuffer);
- }
- }
- closesocket(sClient);
-
- WSACleanup();
- return 0;
- }
复制代码 服务器程序:server.cpp
- #include <winsock2.h>
- #include <stdio.h>
- #include <stdlib.h>
-
- #define DEFAULT_PORT 5150
- #define DEFAULT_BUFFER 4096
-
- int iPort = DEFAULT_PORT;
- char szAddress[128];
-
- DWORD WINAPI ClientThread(LPVOID lpParam)
- {
- SOCKET sock=(SOCKET)lpParam;
- char szBuff[DEFAULT_BUFFER];
- int ret;
-
- while(1)
- {
- ret = recv(sock, szBuff, DEFAULT_BUFFER, 0);
- if (ret == 0)
- break;
- else if (ret == SOCKET_ERROR)
- {
- printf("recv() failed: %d\n", WSAGetLastError());
- break;
- }
- szBuff[ret] = '\0';
- printf("RECV: '%s'\n", szBuff);
- if(strcmp(szBuff,"abc")==0){
- memcpy(szBuff,"Send the correct string!",25);
- }
- else{
- memcpy(szBuff,"Send the wrong string!",23);
- }
- ret = send(sock, szBuff, strlen(szBuff), 0);
- if (ret == SOCKET_ERROR){
- printf("send() failed: %d\n", WSAGetLastError());
- }
- }
- return 0;
- }
-
- int main()
- {
- WSADATA wsd;
- SOCKET sListen,
- sClient;
- int iAddrSize;
- HANDLE hThread;
- DWORD dwThreadId;
- struct sockaddr_in local,
- client;
-
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
- {
- printf("Failed to load Winsock!\n");
- return 1;
- }
- // Create our listening socket
- sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
- if (sListen == SOCKET_ERROR)
- {
- printf("socket() failed: %d\n", WSAGetLastError());
- return 1;
- }
- local.sin_addr.s_addr = htonl(INADDR_ANY);
- local.sin_family = AF_INET;
- local.sin_port = htons(iPort);
-
- if (bind(sListen, (struct sockaddr *)&local,
- sizeof(local)) == SOCKET_ERROR)
- {
- printf("bind() failed: %d\n", WSAGetLastError());
- return 1;
- }
- listen(sListen, 8);
- // In a continous loop, wait for incoming clients. Once one
- // is detected, create a thread and pass the handle off to it.
- while (1)
- {
- iAddrSize = sizeof(client);
- sClient = accept(sListen, (struct sockaddr *)&client,
- &iAddrSize);
- if (sClient == INVALID_SOCKET)
- {
- printf("accept() failed: %d\n", WSAGetLastError());
- break;
- }
- printf("Accepted client: %s:%d\n",
- inet_ntoa(client.sin_addr), ntohs(client.sin_port));
-
- hThread = CreateThread(NULL, 0, ClientThread,
- (LPVOID)sClient, 0, &dwThreadId);
- if (hThread == NULL)
- {
- printf("CreateThread() failed: %d\n", GetLastError());
- break;
- }
- CloseHandle(hThread);
- }
- closesocket(sListen);
-
- WSACleanup();
- return 0;
- }
复制代码
- 作为服务器,你要绑定【bind】到本地的IP地址上进行监听【listen】,但是你的机器上可能有多块网卡,也就有多个IP地址,这时候你要选择绑定在哪个IP上面,如果指定为INADDR_ANY,那么系统将绑定默认的网卡【即IP地址】。
-
- 作为客户端,你要连接【connect】到远端的服务器,也是要指定远端服务器的(ip, port)对。
- 当然,在这种情况下,不可能将IP地址指定为INADDR_ANY,系统会疯掉的。
-
- Server:
- #include <winsock2.h>
- #pragma comment(lib, "WS2_32.lib")
-
- #include <stdio.h>
- void main()
- {
- WORD wVersionRequested;//版本号
- WSADATA wsaData;
- int err;
-
- wVersionRequested = MAKEWORD(2, 2);//2.2版本的套接字
- //加载套接字库,如果失败返回
- err = WSAStartup(wVersionRequested, &wsaData);
- if (err != 0)
- {
- return;
- }
-
- //判断高低字节是不是2,如果不是2.2的版本则退出
- if (LOBYTE(wsaData.wVersion) != 2 ||
-
- HIBYTE(wsaData.wVersion) != 2)
-
- {
- return;
- }
-
- //创建流式套接字,基于TCP(SOCK_STREAM)
-
- SOCKET socSrv = socket(AF_INET, SOCK_STREAM, 0);
-
- //Socket地址结构体的创建
-
- SOCKADDR_IN addrSrv;
-
- addrSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);//转换Unsigned long型为网络字节序格
- addrSrv.sin_family = AF_INET;//指定地址簇
- addrSrv.sin_port = htons(6000);
- //指定端口号,除sin_family参数外,其它参数都是网络字节序,因此需要转换
-
- //将套接字绑定到一个端口号和本地地址上
- bind(socSrv, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));//必须用sizeof,strlen不行
-
- listen(socSrv, 5);
-
- SOCKADDR_IN addrClient;//字义用来接收客户端Socket的结构体
-
- int len = sizeof(SOCKADDR);//初始化参数,这个参数必须进行初始化,sizeof
-
- //循环等待接受客户端发送请求
-
- while (1)
- {
- //等待客户请求到来;当请求到来后,接受连接请求,
-
- //返回一个新的对应于此次连接的套接字(accept)。
- //此时程序在此发生阻塞
-
- SOCKET sockConn = accept(socSrv, (SOCKADDR*)&addrClient, &len);
-
- char sendBuf[100];
-
- sprintf(sendBuf, "Welcome %s to JoyChou",
-
- inet_ntoa(addrClient.sin_addr));//格式化输出
-
- //用返回的套接字和客户端进行通信
-
- send(sockConn, sendBuf, strlen(sendBuf)+1, 0);//多发送一个字节
-
- //接收数据
-
- char recvBuf[100];
-
- recv(sockConn, recvBuf, 100, 0);
-
- printf("%s\n", recvBuf);
- closesocket(sockConn);
-
- }
- }
-
-
- Client:
-
- #include <winsock2.H>
- #pragma comment(lib, "Ws2_32.lib")
- #include <stdio.h>
- #include <string.h>
-
- void main()
- {
- WORD wVersionRequested;
- WSADATA wsaData;
- int err;
-
- wVersionRequested = MAKEWORD( 2, 2 );
-
- err = WSAStartup( wVersionRequested, &wsaData );
- if ( err != 0 ) {
-
- return;
- }
-
-
- if ( LOBYTE( wsaData.wVersion ) != 2 ||
- HIBYTE( wsaData.wVersion ) != 2 )
- {
-
- WSACleanup( );
- return;
- }
- SOCKET socketClient = socket(AF_INET, SOCK_STREAM, 0);
- SOCKADDR_IN addrSrv;
- addrSrv.sin_family = AF_INET;
- addrSrv.sin_port = htons(6000);
- addrSrv.sin_addr.S_un.S_addr = inet_addr("192.168.1.101");//服务器端的IP地址
-
- connect(socketClient, (SOCKADDR *)&addrSrv, sizeof(SOCKADDR));
- char recvBuf[256];
- char sendBuf[] = "This is Joychou";
- recv(socketClient, recvBuf, 256, 0);
- printf("%s\n", recvBuf);
- send(socketClient, sendBuf, strlen(sendBuf) + 1, 0);
- closesocket(socketClient);
- WSACleanup();
-
- }
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