服务器端代码编写
1.新建一个ASP.net Web MVC5项目
2.新建一个“一般处理程序”
3.Handler1.ashx代码如下:
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Net.WebSockets;
- using System.Text;
- using System.Threading;
- using System.Threading.Tasks;
- using System.Web;
- using System.Web.WebSockets;
-
-
- namespace WebApplicationWebsocketHandler
- {
- /// <summary>
- /// 离线消息
- /// </summary>
- public class MessageInfo
- {
- public MessageInfo(DateTime _MsgTime, ArraySegment<byte> _MsgContent)
- {
- MsgTime = _MsgTime;
- MsgContent = _MsgContent;
- }
- public DateTime MsgTime { get; set; }
- public ArraySegment<byte> MsgContent { get; set; }
- }
-
-
-
-
- /// <summary>
- /// Handler1 的摘要说明
- /// </summary>
- public class Handler1 : IHttpHandler
- {
- private static Dictionary<string, WebSocket> CONNECT_POOL = new Dictionary<string, WebSocket>();//用户连接池
- private static Dictionary<string, List<MessageInfo>> MESSAGE_POOL = new Dictionary<string, List<MessageInfo>>();//离线消息池
- public void ProcessRequest(HttpContext context)
- {
- //context.Response.ContentType = "text/plain";
- //context.Response.Write("Hello World");
- if (context.IsWebSocketRequest)
- {
- context.AcceptWebSocketRequest(ProcessChat);
- }
- }
-
- private async Task ProcessChat(AspNetWebSocketContext context)
- {
- WebSocket socket = context.WebSocket;
- string user = context.QueryString["user"].ToString();
-
- try
- {
- #region 用户添加连接池
- //第一次open时,添加到连接池中
- if (!CONNECT_POOL.ContainsKey(user))
- CONNECT_POOL.Add(user, socket);//不存在,添加
- else
- if (socket != CONNECT_POOL[user])//当前对象不一致,更新
- CONNECT_POOL[user] = socket;
- #endregion
-
- #region 离线消息处理
- if (MESSAGE_POOL.ContainsKey(user))
- {
- List<MessageInfo> msgs = MESSAGE_POOL[user];
- foreach (MessageInfo item in msgs)
- {
- await socket.SendAsync(item.MsgContent, WebSocketMessageType.Text, true, CancellationToken.None);
- }
- MESSAGE_POOL.Remove(user);//移除离线消息
- }
- #endregion
-
- string descUser = string.Empty;//目的用户
- while (true)
- {
- if (socket.State == WebSocketState.Open)
- {
- ArraySegment<byte> buffer = new ArraySegment<byte>(new byte[2048]);
- WebSocketReceiveResult result = await socket.ReceiveAsync(buffer, CancellationToken.None);
-
- #region 消息处理(字符截取、消息转发)
- try
- {
- #region 关闭Socket处理,删除连接池
- if (socket.State != WebSocketState.Open)//连接关闭
- {
- if (CONNECT_POOL.ContainsKey(user)) CONNECT_POOL.Remove(user);//删除连接池
- break;
- }
- #endregion
-
- string userMsg = Encoding.UTF8.GetString(buffer.Array, 0, result.Count);//发送过来的消息
- string[] msgList = userMsg.Split('|');
- if (msgList.Length == 2)
- {
- if (msgList[0].Trim().Length > 0)
- descUser = msgList[0].Trim();//记录消息目的用户
- buffer = new ArraySegment<byte>(Encoding.UTF8.GetBytes(msgList[1]));
- }
- else
- buffer = new ArraySegment<byte>(Encoding.UTF8.GetBytes(userMsg));
-
- if (CONNECT_POOL.ContainsKey(descUser))//判断客户端是否在线
- {
- WebSocket destSocket = CONNECT_POOL[descUser];//目的客户端
- if (destSocket != null && destSocket.State == WebSocketState.Open)
- await destSocket.SendAsync(buffer, WebSocketMessageType.Text, true, CancellationToken.None);
- }
- else
- {
- Task.Run(() =>
- {
- if (!MESSAGE_POOL.ContainsKey(descUser))//将用户添加至离线消息池中
- MESSAGE_POOL.Add(descUser, new List<MessageInfo>());
- MESSAGE_POOL[descUser].Add(new MessageInfo(DateTime.Now, buffer));//添加离线消息
- });
- }
- }
- catch (Exception exs)
- {
- //消息转发异常处理,本次消息忽略 继续监听接下来的消息
- }
- #endregion
- }
- else
- {
- break;
- }
- }//while end
- }
- catch (Exception ex)
- {
- //整体异常处理
- if (CONNECT_POOL.ContainsKey(user)) CONNECT_POOL.Remove(user);
- }
- }
-
-
- public bool IsReusable
- {
- get
- {
- return false;
- }
- }
- }
- }
复制代码
4.运行看是否报错,若没错将我们的服务器网站发布到IIS(支持WebSocket的IIS上,win7的系统时不可以的)上
点击“生成”->"发布........",以文件系统的方式发布,目标位置为我们创建的IIS网站对应的物理路径 |